All Game, No Filter

โ€œSaving thoughts on everything I play.โ€

Image Credit: Steam Store Page

Playtime: 40+ hours
Completion: All bosses defeated, journal completed
Platform: Steam
Genre: Action RPG / Soulslike / Myth-Based
Played: 2024 / Reviewed: 2025
Final Score: โ˜…โ˜…โ˜…โ˜…โ˜† (7.5/10)


๐Ÿง  First Impressions

Just wrapped up Black Myth: Wukong 100% and man, what a ride. I beat every single boss and filled out my entire journal โ€” this was actually my first Soulslike ever.

You play as the Destined One, a monkey warrior inspired by Sun Wukong from Journey to the West. The combat? Absolute crack once you master it โ€” parrying, dodging, stance-switching, and spellcasting all feel buttery smooth but demand precision. Every fight feels earned. The Yellow Loong had me losing my mind for a while, but I locked in and clutched up.

The story isnโ€™t crazy deep, but itโ€™s compelling enough to keep you moving forward. What really blew me away, though, was the environmental design โ€” each chapter is pure art. Myth-heavy, mysterious, and totally immersive.


โš™๏ธ Gameplay & Progression โ€“ 7.5/10

Wukong is a perfect example of borrowing FromSoftโ€™s core design principles while evolving its own unique style. As a Souls veteran, I found the system both familiar and refreshingly flexible:

  • 3 Unique stances with distinct animations
  • Massive skill tree with different builds
  • Spells, spirits, and transformations
  • Craftable weapons and armor

The combatโ€™s deep, varied, and full of opportunities for skill expression โ€” a big contrast to the stricter builds of most Souls games. Exploration rewards you constantly, with hidden bosses, loot, and entire secret zones. Trying for that sweet sweet 100% completion never felt like a chore.


โš”๏ธ Combat & Challenge

Since we are talking about combat lets go in detail on how Black Myth: Wukong does it. The game doesn’t just ask you to fight with bosses back to back with your current build. There is always a demand for adaptation. Be it crafting new gear, finding new spells or transformation or just simply leveling up to unlock more stances or passive skills for your character. Whether youโ€™re countering a boss with pinpoint parries or weaving in powerful spells mid-combo, every fight feels like a test of rhythm and control.

That said, the challenge ramps up fast. While more forgiving than some FromSoft titles, it still punishes sloppy play. Bosses like Erlang or Yellow Loong will absolutely humble you if you’re not focused. But the difficulty never feels unfair โ€” itโ€™s about learning, adapting, and finally pulling off that clutch win. Every victory feels earned.


๐ŸŽต Music, Art, and Atmosphere โ€“ 9/10

  • Soundtrack: Emotional and epic โ€” hits all the right notes.
  • World Design: Visual storytelling is A-tier.
  • Boss Design: Stunning.

That said, camera control was my biggest gripe. During boss fights it sometimes gets in the way or behaves awkwardly. A fix would go a long way.


โœ๏ธ Story & Dialogue โ€“ 10/10

While not overly complex, the mythological themes and narrative pacing are on point. The tone is somber, mythical, and mysterious โ€” a refreshing change from typical fantasy RPGs. The journey always feels like it matters.


๐Ÿ“ Category Breakdown

๐ŸŽฎ Combat: 7.5/10 โ€“ Satisfying and deep, though not perfect
๐Ÿง  Difficulty: 7/10 โ€“ Fair but still tough
๐Ÿ“– Story: 10/10 โ€“ Mythic and gripping
๐ŸŽต Music: 9/10 โ€“ Excellent soundtrack
๐Ÿ“ท Camera: 5/10 โ€“ Needs improvement
๐Ÿงพ Overall: 7.5/10


โœ… Final Verdict

Black Myth: Wukong is an impressive debut for a new IP. Whether youโ€™re a Souls vet or new to the genre, this game demands attention.


๐Ÿ”ฅ Clayโ€™s Take

โ€œThis is what myth-inspired action games should strive for.
Itโ€™s deep, gorgeous, and surprisingly emotional.

Also… screw the Yellow Loong.โ€

Final Score: โ˜…โ˜…โ˜…โ˜…โ˜† (7.5/10)
Recommended? Yes โ€” especially if youโ€™re into challenging combat, Chinese mythology, or Soulslike experiences.


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