
Image Credit: Steam Store Page
Playtime: 40+ hours
Completion: All bosses defeated, journal completed
Platform: Steam
Genre: Action RPG / Soulslike / Myth-Based
Played: 2024 / Reviewed: 2025
Final Score: โ
โ
โ
โ
โ (7.5/10)
๐ง First Impressions
Just wrapped up Black Myth: Wukong 100% and man, what a ride. I beat every single boss and filled out my entire journal โ this was actually my first Soulslike ever.
You play as the Destined One, a monkey warrior inspired by Sun Wukong from Journey to the West. The combat? Absolute crack once you master it โ parrying, dodging, stance-switching, and spellcasting all feel buttery smooth but demand precision. Every fight feels earned. The Yellow Loong had me losing my mind for a while, but I locked in and clutched up.
The story isnโt crazy deep, but itโs compelling enough to keep you moving forward. What really blew me away, though, was the environmental design โ each chapter is pure art. Myth-heavy, mysterious, and totally immersive.
โ๏ธ Gameplay & Progression โ 7.5/10
Wukong is a perfect example of borrowing FromSoftโs core design principles while evolving its own unique style. As a Souls veteran, I found the system both familiar and refreshingly flexible:
- 3 Unique stances with distinct animations
- Massive skill tree with different builds
- Spells, spirits, and transformations
- Craftable weapons and armor
The combatโs deep, varied, and full of opportunities for skill expression โ a big contrast to the stricter builds of most Souls games. Exploration rewards you constantly, with hidden bosses, loot, and entire secret zones. Trying for that sweet sweet 100% completion never felt like a chore.
โ๏ธ Combat & Challenge
Since we are talking about combat lets go in detail on how Black Myth: Wukong does it. The game doesn’t just ask you to fight with bosses back to back with your current build. There is always a demand for adaptation. Be it crafting new gear, finding new spells or transformation or just simply leveling up to unlock more stances or passive skills for your character. Whether youโre countering a boss with pinpoint parries or weaving in powerful spells mid-combo, every fight feels like a test of rhythm and control.
That said, the challenge ramps up fast. While more forgiving than some FromSoft titles, it still punishes sloppy play. Bosses like Erlang or Yellow Loong will absolutely humble you if you’re not focused. But the difficulty never feels unfair โ itโs about learning, adapting, and finally pulling off that clutch win. Every victory feels earned.
๐ต Music, Art, and Atmosphere โ 9/10
- Soundtrack: Emotional and epic โ hits all the right notes.
- World Design: Visual storytelling is A-tier.
- Boss Design: Stunning.
That said, camera control was my biggest gripe. During boss fights it sometimes gets in the way or behaves awkwardly. A fix would go a long way.
โ๏ธ Story & Dialogue โ 10/10
While not overly complex, the mythological themes and narrative pacing are on point. The tone is somber, mythical, and mysterious โ a refreshing change from typical fantasy RPGs. The journey always feels like it matters.
๐ Category Breakdown
๐ฎ Combat: 7.5/10 โ Satisfying and deep, though not perfect
๐ง Difficulty: 7/10 โ Fair but still tough
๐ Story: 10/10 โ Mythic and gripping
๐ต Music: 9/10 โ Excellent soundtrack
๐ท Camera: 5/10 โ Needs improvement
๐งพ Overall: 7.5/10
โ Final Verdict
Black Myth: Wukong is an impressive debut for a new IP. Whether youโre a Souls vet or new to the genre, this game demands attention.
๐ฅ Clayโs Take
โThis is what myth-inspired action games should strive for.
Itโs deep, gorgeous, and surprisingly emotional.Also… screw the Yellow Loong.โ
Final Score: โ
โ
โ
โ
โ (7.5/10)
Recommended? Yes โ especially if youโre into challenging combat, Chinese mythology, or Soulslike experiences.
Leave a comment