All Game, No Filter

“Saving thoughts on everything I play.”

Image Credit: Steam Store

🕒 Playtime: ~2-4 hours
✅ Completion: 100% achievements
🕹️ Platform: PC (Steam)
🎮 Genre: Incremental Clicker / Casual
📅 Played/Reviewed: 2025
⭐ Final Score: 7/10


🧠 First Impressions

Digseum is a bite-sized incremental clicker that caught my attention during the Summer sale for just two bucks. The premise is simple and charming: dig up ancient relics and build your very own museum to display them. Early on, it felt a bit slow—but once the Prestige system unlocked, the pace picked up significantly. What started as a grind turned into a pretty addictive loop.


⚙️ Gameplay & Progression

The gameplay is simple: click to dig, collect relics, display them, upgrade tools, and repeat. The Prestige mechanic introduces a solid progression system that rewards long-term play with permanent boosts. Once unlocked, it transforms the gameplay from slow and linear to fast and rewarding.

The pacing isn’t perfect though. The early game drags, the mid-game spikes, and the late-game flies by, leaving you with a fun but slightly unbalanced curve. I hit 100% achievements naturally in about two hours, which felt fair for the price.


🎵 Music, Art, and Atmosphere

Big props to the soundtrack. A relaxing, lo-fi background that perfectly matches the tone of the game. It’s the kind of music you don’t skip, and it genuinely enhanced the experience.

Visually, the game is clean and retro—nothing fancy, but it gets the job done. The museum display mechanic is a nice touch and gives a bit of visual payoff to your digging efforts.


✍️ Story & Dialogue

The game doesn’t take itself too seriously, but sometimes that works against it. The main character’s dialogue veers into cringy territory, and the end credits read like they were written in a middle school computer lab. It’s not game-breaking, but definitely a tonal mismatch compared to the relaxing gameplay.


✅ Final Verdict

Digseum is a short, relaxing clicker that does what it sets out to do—and for the price, it’s a satisfying little gem. If you’re a fan of incremental games or just want something cozy and casual to knock out in one sitting, it’s worth grabbing.

Just don’t expect deep mechanics or replayability once the museum’s full.


🔥 Clay’s Take

This is an idle game that doesn’t want you to idle, and I kind of respect that. The fast pacing, fun upgrades, and clean design had me hooked the whole time—even if balance flew out the window.

🎯 Final Score: 7/10
👍 Recommended: Yes (especially on sale)


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